Cannon Fodder 5/22/24

May 22, 04:00 AM

It's another epic session of the Glass Cannon Podcast Campaign Two, and Troy and Joe have lots to discuss: dying characters, NPC actions in combat, and using environmental improv to increase the intensity of an encounter. In We Are Stupid, should GMs "yes and" or just say no when a PC's action is nearly impossible? In Listener Mail, feedback for Glass Cannon Live! and examining the GCN approach to Exploration Activities in PF2E. 
Watch the video here: https://youtu.be/zCHxRGXTBLk
For more podcasts and livestreams, visit glasscannonnetwork.com and for hundreds of hours of exclusive shows and benefits, make your membership official and join Glass Cannon Nation today by becoming a subscriber at jointhenaish.com.
Learn more about your ad choices. Visit megaphone.fm/adchoices

It's another epic session of the Glass Cannon Podcast Campaign Two, and Troy and Joe have lots to discuss: dying characters, NPC actions in combat, and using environmental improv to increase the intensity of an encounter. In We Are Stupid, should GMs "yes and" or just say no when a PC's action is nearly impossible? In Listener Mail, feedback for Glass Cannon Live! and examining the GCN approach to Exploration Activities in PF2E. 

Watch the video here: https://youtu.be/zCHxRGXTBLk

For more podcasts and livestreams, visit glasscannonnetwork.com and for hundreds of hours of exclusive shows and benefits, make your membership official and join Glass Cannon Nation today by becoming a subscriber at jointhenaish.com.

Learn more about your ad choices. Visit megaphone.fm/adchoices